

Rover Clan – Require a nearby Horse resource and prefer to place their Outposts in open terrain away from woods.They strongly prefer melee units, even to the point of excluding ranged units completely. Hills Clan – Prefers to place their Outposts on open terrain with hills.They prefer greater numbers of ranged units than melee units and use them for both attack and defense. Woodland Clan – Prefers to place their Outposts in or adjacent to woods and rainforests.They prefer a balance of melee units for attack and ranged units for defense. Flatland Clan – Prefers to place their Outposts in open terrain away from woods and hills.In addition to their normal units, clans also have the ability to field Unique Units from Civs that were not selected during game setup. Each clan type has its own preferred range of units to field and requires a different set of map conditions in order to appear. This mode includes seven types of Barbarian Clans. If the camp remains in play long enough and/or receives enough boosts from player actions, it will transform into a new City-State. Additionally, the mode introduces new player actions for peaceful interactions with Barbarians that provide increased strategic options.Įvery Clan can progress towards converting into a City-State. This game mode replaces standard Barbarian Tribes with Clans, with a variety of terrain and combat preferences. New features Barbarian Clans Game Mode Ī new game mode that adds diverse Barbarian groups and strategies.
